// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);
// Global code will be evaluated once.
const turtle = new Turtle();
// The walk function will be called until it returns false.
widths = [0.1, 0.2, 0.3, 0.4]
buffer_x = 8
buffer_y = -100
num_tiles = 25
function walk(i) {
const x = i % num_tiles;
const y = i / num_tiles >> 0;
index = Math.floor(widths.length*Math.random())
w = widths[index]
for (let i = 0; i < 8; i++) {
for(let j = 0; j < 8; j++){
turtle.up();
turtle.goto(
buffer_y + x * buffer_x + j,
buffer_y + y * buffer_x + i
);
turtle.down();
turtle.circle(w);
}
};
return i < num_tiles*num_tiles-1;
}