Another HRG-inspired one.
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Canvas.setpenopacity(0.125);
const turtle = new Turtle();
let x, y, term;
function walk(i) {
x = -120+240*Math.random();
y = -120+240*Math.random();
turtle.penup();
turtle.goto(x,y+86);
turtle.seth(Math.random()*360);
turtle.pendown();
term = (0.741*Math.log2(Math.abs(x))-0.404*Math.log2(Math.abs(x*y)))-0.171*Math.log2(Math.abs(x+y));
turtle.seth((360*term)%360)
for (let l = 1-0.5*term; l > 0.1; l*=0.97) {
turtle.forward(l);
turtle.left(16+4*term);
}
return i < 50000;
}