Metatron's Cube 002
// inspired by: youtu.be/jyozlpaybju?si=6yg-dulvtlka52uq
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// inspired by: https://youtu.be/JYOzlPAyBJU?si=6yg-dULVTLKA52uq&t=185
// Rupert Russell
//
// Metatron’s Cube encodes all 5 Platonic solids within it:
// Tetrahedron
// Cube
// Octahedron
// Dodecahedron
// Icosahedron
// These are the only five perfect solids — and they are the basis of all matter in classical sacred geometry.
// Since Metatron is linked to the “blueprint” of creation, the geometric figure that visually contains these blueprints is named after him.
// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);
const radius=18 //min=1 max=50 step=1
const step=51 //min=0 max=51 step=1
// an array to hold the center x,y values of each circle
const centers = [];
function centeredCircle(x,y,radius) {
turtle.seth(0);
turtle.jump(x,y-radius);
turtle.circle(radius);
}
function drawCircleAt(n,r) {
const point = centers[n];
const x = point[`x${n}`];
const y = point[`y${n}`];
centeredCircle(x, y, r);
}
function drawLineFrom(a,b) {
const pointA = centers[a];
const xA = pointA[`x${a}`];
const yA = pointA[`y${a}`];
const pointB = centers[b];
const xB = pointB[`x${b}`];
const yB = pointB[`y${b}`];
turtle.jump(xA,yA);
turtle.goto(xB,yB);
}
const turtle = new Turtle();
// Seed of life
// centeredCircle(0,0,radius); // Draw Center Circle
centers.push({ x0: 0, y0: 0 }); // Store central circle
// Inner 6 circles around the central circle
for(n=1; n<=6; n++){
turtle.jump(0,0); // return to the center of the screen
turtle.seth(270+(60*n));
turtle.penup();
turtle.forward(radius*2);
turtle.pendown();
const cx = Number(turtle.xcor().toFixed(0));
const cy = Number(turtle.ycor().toFixed(0));
// Save center coordinates to an array {x0: 0, y0: 0} {x1: 28, y1:-16} etc
const entry = {};
entry[`x${n}`] = cx;
entry[`y${n}`] = cy;
centers.push(entry);
}
// Outer 6 circles around the central circle
for(n=7; n<=12; n++){
turtle.jump(0,0); // return to the center of the screen
turtle.seth(270+(60*n));
turtle.penup();
turtle.forward(radius*4);
turtle.pendown();
const cx = Number(turtle.xcor().toFixed(0));
const cy = Number(turtle.ycor().toFixed(0));
// save the outer 6 circle cener coordinates to the array
const entry = {};
entry[`x${n}`] = cx;
entry[`y${n}`] = cy;
centers.push(entry);
}
// Print centers array to the console press F12 on
// the browser to view the values in the console
console.log(centers);
// Draw the sequence step by step
if(step == 0){
drawCircleAt(0,radius);
}
if(step == 1){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
}
if(step == 2){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
}
if(step == 3){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
}
if(step == 4){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
}
if(step == 5){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
}
if(step == 6){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
}
if(step == 7){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
}
if(step == 8){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
}
if(step == 9){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
}
if(step == 10){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
}
if(step == 11){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
}
if(step == 12){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
}
if(step == 13){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
}
if(step == 14){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
}
if(step == 15){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
}
if(step == 16){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
}
if(step == 17){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
}
if(step == 18){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
}
if(step == 19){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
}
if(step == 20){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
}
if(step == 21){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
}
if(step == 22){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
}
if(step == 23){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
}
if(step == 24){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
}
if(step == 25){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
}
if(step == 26){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
}
if(step == 27){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
}
if(step == 28){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
}
if(step == 29){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
}
if(step == 30){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
}
if(step == 31){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
}
if(step == 32){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
}
if(step == 33){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
}
if(step == 34){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
}
if(step == 35){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
}
if(step == 36){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
}
if(step == 37){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
}
if(step == 38){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
}
if(step == 39){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
}
if(step == 40){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
}
if(step == 41){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
}
if(step == 42){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
}
if(step == 43){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
}
if(step == 44){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
}
if(step == 45){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
}
if(step == 46){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
}
if(step == 47){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
drawLineFrom(9,5);
}
if(step == 48){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
drawLineFrom(9,5);
drawLineFrom(10,6);
}
if(step == 49){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
drawLineFrom(9,5);
drawLineFrom(10,6);
drawLineFrom(10,2);
}
if(step == 50){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
drawLineFrom(9,5);
drawLineFrom(10,6);
drawLineFrom(10,2);
drawLineFrom(11,1);
}
if(step == 51){
drawCircleAt(0,radius);
drawCircleAt(1,radius);
drawCircleAt(2,radius);
drawCircleAt(3,radius);
drawCircleAt(4,radius);
drawCircleAt(5,radius);
drawCircleAt(6,radius);
drawCircleAt(7,radius);
drawCircleAt(8,radius);
drawCircleAt(9,radius);
drawCircleAt(10,radius);
drawCircleAt(11,radius);
drawCircleAt(12,radius);
// Star
drawLineFrom(7,10);
drawLineFrom(12,9);
drawLineFrom(8,11);
//inner hexagon
drawLineFrom(1,2);
drawLineFrom(2,3);
drawLineFrom(3,4);
drawLineFrom(4,5);
drawLineFrom(5,6);
drawLineFrom(6,1);
//Outer hexagon
drawLineFrom(7,8);
drawLineFrom(8,9);
drawLineFrom(9,10);
drawLineFrom(10,11);
drawLineFrom(11,12);
drawLineFrom(12,7);
// 1st Equilateral triangle - outer pointing up
drawLineFrom(12,8);
drawLineFrom(8,10);
drawLineFrom(10,12);
// 2nd Equilateral triangle outer - pointing down
drawLineFrom(11,7);
drawLineFrom(7,9);
drawLineFrom(9,11);
// 3rd Equilateral triangle - Inner pointing up
drawLineFrom(6,2);
drawLineFrom(2,4);
drawLineFrom(4,6);
// 4th Equilateral triangle - Inner pointing down
drawLineFrom(1,3);
drawLineFrom(3,5);
drawLineFrom(5,1);
// Last lines
drawLineFrom(12,2);
drawLineFrom(12,4);
drawLineFrom(7,5);
drawLineFrom(7,3);
drawLineFrom(8,6);
drawLineFrom(8,4);
drawLineFrom(9,1);
drawLineFrom(9,5);
drawLineFrom(10,6);
drawLineFrom(10,2);
drawLineFrom(11,1);
drawLineFrom(11,3);
}