Raytraced sphere #4

Points of the raytraced scene are found using the same algorithm as used in: Raytraced Sphere #3.
All points are connected using Delaunay triangulation. I have used the Delaunay triangulation implementation of Mapbox: github.com/mapbox/delaunator

#raytracer #pixels #rays #Delaunay #triangulation

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// Raytraced Sphere #4. Created by Reinder Nijhoff 2019
// @reindernijhoff
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