bruh (also exports with a different frame draw for gif)
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Canvas.setpenopacity(1); let size = 18000; const turtle = new Turtle(10); turtle.penup(); turtle.goto(10,10); function walk(t){ turtle.pendown(1); for(let s = 0; s < 4; s++){ turtle.forward(size); turtle.right(90); } //These just make another thing, too lazy to make a slider //turtle.forward(10); //turtle.forward(5); //turtle.right(45); //turtle.forward(10); turtle.right(41); turtle.forward(15); turtle.left(45); size -= 30; return size > 0; }