bruh (also exports with a different frame draw for gif)
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Canvas.setpenopacity(1);
let size = 18000;
const turtle = new Turtle(10);
turtle.penup();
turtle.goto(10,10);
function walk(t){
turtle.pendown(1);
for(let s = 0; s < 4; s++){
turtle.forward(size);
turtle.right(90);
}
//These just make another thing, too lazy to make a slider
//turtle.forward(10);
//turtle.forward(5);
//turtle.right(45);
//turtle.forward(10);
turtle.right(41);
turtle.forward(15);
turtle.left(45);
size -= 30;
return size > 0;
}