Colliding Flow 3

Snakes grow at their heads and tails following a vector field that changes over time. They stop when they hit another snake.

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RAD
90.0
OUTER_BOUNDS
85.0
N_PARTICLES
150
COLLIDE_DIST
1.25
GROW_HEADS
1.00
GROW_TAILS
1.00
SQUARE_BOUNDS
1.00
SWIRL
25.0
// Forked from "Colliding Flow 2" by mathrabbit
// https://turtletoy.net/turtle/36ead8f7d2
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