Keep experimenting with ideas from my "Blurred Fractal" Blurred fractal
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Canvas.setpenopacity(0.06); const turtle = new Turtle(); function isPrime(n){ for(let i = 2; i <= Math.floor(Math.sqrt(n)); i++){ if( n % i === 0){ return false; } } return true; } function walk(i) { let y = -100 + i; for(let j = 0; j<200; j++) { let x = -100 + j; if (isPrime(Math.floor((i*200 + j)/5))) { //if (Math.random()>0.8) { turtle.right(Math.sin(i)*10); } turtle.penup(); turtle.goto(x, y); turtle.pendown(); turtle.forward(180); } return i < 200; }