doingg
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// Global code will be evaluated once.
const turtle = new Turtle()
turtle.penup()
turtle.goto(-100,-100)
turtle.pendown()
var prevLine = 0
// The walk function will be called until it returns false.
function walk(i) {
var line = Math.floor(i / (Math.PI * 100 * 14))
if (line != prevLine) {
turtle.penup()
turtle.goto(-100, -100 + line * 25)
turtle.setheading(0)
prevLine = line
turtle.pendown()
}
turtle.forward(1)
turtle.right(Math.sin(i/100) * 90)
return line < 9
}