Uses a circle transform from circletransform by @reinder
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// Forked from "Houses along the road 🏠🌲" by markknol // https://turtletoy.net/turtle/5f7fa21c7c // Forked from "circletransform" by reinder // https://turtletoy.net/turtle/71d524ceb5 function Translate(x,y) { return p => [p[0]+x, p[1]+y]; } function Scale(sx, sy = sx) { return p => [p[0]*sx, p[1]*sy]; } function Circle(r) { return p => { let ry = r - p[1], a = p[0]/r; return [ry*Math.cos(a), ry*Math.sin(a)]; } } const elementScale = 1.0; // min=0.5, max=2, step=0.1 const roadSize = 10; // min=1, max=20, step=0.1 const display = 2; // min=1, max=2, step=1 (One, Two) const size1 = 82; // min=20, max=100, step=1 const numElementsOutside1 = 17; // min=0, max=30, step=1 const numElementsInside1 = 12; // min=0, max=30, step=1 const size2 = 35; // min=20, max=100, step=1 const numElementsOutside2 = 7; // min=0, max=30, step=1 const numElementsInside2= 6; // min=0, max=30, step=1 function drawRoad(size, t) { t.jump([0, -roadSize/2]); t.forward(size*Math.PI); t.forward(size*Math.PI); t.jump([0, 0]); for(let i=0; i<size*2; i++) { if (i % 2 == 0) t.penup(); // dotted line else t.pendown(); t.forward(Math.PI); } t.pendown(); t.jump([0, roadSize/2]); t.forward(size*Math.PI); t.forward(size*Math.PI); } drawRoad(size1, new Tortoise().addTransform(Circle(size1))); if (display == 2) drawRoad(size2, new Tortoise().addTransform(Circle(size2))); function walk(i) { drawElement(i, size1,numElementsInside1, true, 2); drawElement(i, size1,numElementsOutside1, false, 3); if (display > 1) { drawElement(i, size2,numElementsInside2, true, 2); drawElement(i, size2,numElementsOutside2, false, 3); } return i < Math.max(numElementsInside1,numElementsOutside1,numElementsInside2,numElementsOutside2) - 1; } function drawElement(i, size, total, inside, mod) { if (i < total) { const h = new Tortoise() .addTransform(Scale(.4 * elementScale)) .addTransform(Translate(i * size * Math.PI * 2 / total, -roadSize/2)); if (inside) { h.addTransform(Scale(-1)).addTransform(Translate(total * 2, 0)); } h.addTransform(Circle(size)); if (i % mod > 0) { drawHouse(h); } else { drawTree(h); } } } function drawTree(t) { square(t, [-3,-8], [3,0]); t.jmp(-15,-8); t.goto(15,-8); t.goto(6,-20); t.goto(11,-20); t.goto(3,-30); t.goto(7,-30); t.goto(0,-47); t.goto(-7,-30); t.goto(-3,-30); t.goto(-11,-20); t.goto(-6,-20); t.goto(-15,-8); } function drawHouse(t) { square(t, [-10,-20], [30,0]); square(t, [-5,-15], [2,-8]); // window square(t, [7,0], [14,-15]); // door square(t, [19,-15], [25,-8]); // window square(t, [-25,-15], [-15,-8]); // window for (let i=-20; i<=20; i+=5) { t.jmp(i,-30); t.goto(i+10,-20); // roof hatchng } t.jmp(-20,-30); t.goto(-30,-20); t.goto(-30,0); t.goto(-10,0); t.goto(-10,-20); t.goto(-20,-30); t.jmp(-10,-20); t.goto(-20,-30); t.goto(20,-30); t.goto(30,-20); t.goto(-10,-20); } function square(t, lt, rb) { t.jmp(lt); t.goto(lt[0], rb[1]); t.goto(rb), t.goto(rb[0], lt[1]); t.goto(lt); } //////////////////////////////////////////////////////////////// // Tortoise utility code (Minimal Turtle and Transforms) // https://turtletoy.net/turtle/102cbd7c4d //////////////////////////////////////////////////////////////// function Tortoise(x, y) { class Tortoise extends Turtle { constructor(x, y) { super(x, y); this.ps = Array.isArray(x) ? [...x] : [x || 0, y || 0]; this.transforms = []; } addTransform(t) { this.transforms.push(t); this.jump(this.ps); return this; } applyTransforms(p) { if (!this.transforms) return p; let pt = [...p]; this.transforms.map(t => { pt = t(pt); }); return pt; } goto(x, y) { const p = Array.isArray(x) ? [...x] : [x, y]; const pt = this.applyTransforms(p); if (this.isdown() && (this.pt[0]-pt[0])**2 + (this.pt[1]-pt[1])**2 > 4) { this.goto((this.ps[0]+p[0])/2, (this.ps[1]+p[1])/2); this.goto(p); } else { super.goto(pt); this.ps = p; this.pt = pt; } } position() { return this.ps; } } return new Tortoise(x,y); }