Circles, circles, circles.
Log in to post a comment.
// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);
const iterations = 6; //min = 0, max = 8, step = 1
const size = 90; //min = 10, max = 100, step = 1
const fill = 1 //min = 0, max = 1, step = 1, (empty, filled)
// Global code will be evaluated once.
const turtle = new Turtle();
function divide(x, y, s, l){
if(l == 0){
const rand = Math.random();
let radius = s * rand;
turtle.jump(x, y-radius);
turtle.circle(radius);
if(fill){
while(radius > 0.05){
radius -= 0.1
turtle.jump(x, y-radius);
turtle.circle(radius);
}
}
} else {
l--;
s /= 2;
divide(x+s, y+s, s, l);
divide(x+s, y-s, s, l);
divide(x-s, y+s, s, l);
divide(x-s, y-s, s, l);
}
}
divide(0, 0, size, iterations)
// The walk function will be called until it returns false.
function walk(i) {
return false;
}