star 2

inverse

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Canvas.setpenopacity(1);

const turtle = new Turtle();
let x, y;

function walk(i) {
    x = -100+200*Math.random();
    y = -100+200*Math.random();
    turtle.penup();
    turtle.goto(x,y);
    turtle.seth(x*y);
    turtle.pendown();
    turtle.forward(x*y*Math.log2(Math.abs(y-x))/3200);
    return i < 54321;
}