Log in to post a comment.
// You can find the Turtle API reference here: https://turtletoy.net/syntax
const a = -2; // min=-2 max=2 step=0.01
const b = -1.6; // min=-2 max=2 step=0.01
const c = 0.63; // min=-2 max=2 step=0.01
const d = -0.87; // min=-2 max=2 step=0.01
const steps = 1000000; // min=1000 max=10000000 step=100
const scale = 46; // min=0 max=100 step=1
const opacity = 0.02; // min=0 max=1 step=0.01
Canvas.setpenopacity(opacity);
// Global code will be evaluated once.
const turtle = new Turtle();
turtle.penup();
turtle.goto(0, 0);
turtle.pendown();
let x = 0.5; // Initial condition for x
let y = -0.1; // Initial condition for y
// The walk function will be called until it returns false.
function walk(i) {
const newX = Math.sin(a * y) + c * Math.cos(a * x);
const newY = Math.sin(b * x) + d * Math.cos(b * y);
// Draw the point scaled to the canvas size
//turtle.goto(newX * 50, newY * 50);
turtle.jump(newX*scale, newY*scale);
turtle.forward(1);
// Update x and y for the next iteration
x = newX;
y = newY;
return i < steps; // Stop after the specified number of steps.
}