Vanilla.js is fun, it's really similar to gamemaker
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// You can find the Turtle API reference here: https://turtletoy.net/syntax Canvas.setpenopacity(1); // Global code will be evaluated once. const turtle = new Turtle(); targang = Math.random()*90; timer = 30 ang = targang turtle.pendown(); // The walk function will be called until it returns false. function walk(i) { timer -= 1; if (timer <= 0) { timer = Math.random()*15; targang = Math.random()*45; } turtle.forward(2); ang = ((ang-targang)/5) turtle.right(ang); return i < Math.random()*99999; }