Cause it's xmas
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// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);
const width = 3;
const length = 40;
const max_depth = 3;
const grid = 10;
// Global code will be evaluated once.
const turtle = new Turtle();
turtle.penup();
turtle.pendown();
function flake(len, wid, num, depth) {
for (let i=0;i<num;i++) {
turtle.forward(len);
if (depth >= max_depth) {
turtle.left(90);
turtle.forward(wid);
turtle.left(90);
} else {
turtle.right(120);
flake(len/4, wid, 5, depth+1);
}
turtle.forward(len);
turtle.right(120);
}
}
// The walk function will be called until it returns false.
function walk(i) {
let xc = i % grid;
let yc = Math.floor(i/grid);
turtle.penup()
turtle.goto(grid+2*grid*xc-100, grid+2*grid*yc-100)
turtle.right(Math.random()*360)
yc=yc+5
turtle.forward(yc*Math.random()*grid/5)
turtle.pendown()
flake(length*(1+(yc*Math.random())/5)/(2*grid),width*(1+(yc*Math.random())/5)/(2*grid),6,1)
return i<99
}