Divisions IV

A new take on divisions.

```// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);

const iterations = 4;       //min = 0, max = 8, step = 1
const size = 80;            //min = 10, max = 100, step = 1
const squaring = 0;              //min = 0, max = 1, step = 0.01

// Global code will be evaluated once.
const turtle = new Turtle();

function divide(x, y, s, l){

if(l == 0){
const rand = Math.random();

if(rand < 0.5){
turtle.jump(x, y-s);
turtle.seth(90);
turtle.forward(squaring * s);
turtle.circle((1-squaring)*s, 90);
turtle.forward(squaring * s);

turtle.jump(x, y+s);
turtle.seth(-90);
turtle.forward(squaring * s);
turtle.circle((1-squaring)*s, 90);
turtle.forward(squaring * s);
} else {
turtle.jump(x-s, y);
turtle.seth(0);
turtle.forward(squaring * s);
turtle.circle((1-squaring)*s, 90);
turtle.forward(squaring * s);

turtle.jump(x+s, y);
turtle.seth(180);
turtle.forward(squaring * s);
turtle.circle((1-squaring)*s, 90);
turtle.forward(squaring * s);
}

} else {
l--;
s /= 2;

divide(x+s, y+s, s, l);
divide(x+s, y-s, s, l);
divide(x-s, y+s, s, l);
divide(x-s, y-s, s, l);
}
}

divide(0, 0, size, iterations)

// The walk function will be called until it returns false.
function walk(i) {

return false;
}```