The bounding edge of this describes sqrt(x) + sqrt(y) = 1, which is a very interesting equation.
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// You can find the Turtle API reference here: https://turtletoy.net/syntax Canvas.setpenopacity(1); // Global code will be evaluated once. const turtle = new Turtle(); const line_pairs = 20; const incr = 100/line_pairs // The walk function will be called until it returns false. function walk(j) { const i = j + 0.5 // we want two lines. // one goes from (0, -100 + 10i) to (10i, 0). // slope is (100 - 10i)/(10i) = 10/i - 1 const b = -100 + incr*i const m = -b/(incr*i) turtle.penup() turtle.goto(-100, m*(-100) + b); turtle.pendown(); turtle.goto((100 - b)/m, 100); // the other goes from (-10i, 0) to (0, 100 - 10i) // slope is 10/i - 1 again but intercept is 100 - 10i, const b2 = 100 - incr*i turtle.penup() turtle.goto(-100, m*(-100) + b2); turtle.pendown(); turtle.goto((100 - b2)/m, 100); turtle.penup() return i < line_pairs; }