The sketched version
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// You can find the Turtle API reference here: https://turtletoy.net/syntax Canvas.setpenopacity(-.3); // Global code will be evaluated once. const turtle = new Turtle(); turtle.radians(); // The walk function will be called until it returns false. function walk(i) { let r = ((.1 / (1 - Math.random())) * Math.SQRT2 * 80) + 20; let t = Math.random() * 2 * Math.PI; turtle.penup(); turtle.jump(Math.cos(t) * r, Math.sin(t) * r); turtle.seth(t + (Math.PI / 2)); turtle.forward(10); turtle.left(Math.PI); turtle.pendown(); turtle.forward(20); return i < 5000; }