A new turtle to try a few thing, like, classes, and if several turtles can walk together.
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// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(0.5);
// Global code will be evaluated once.
let qty = 200; //min = 1, max = 500, step = 1
const useCircle = 0; //min = 0, max = 1, step = 1, (straight, circle)
//const turtle = new Turtle();
class Wanderer{
constructor(){
this.turtle = new Turtle();
this.turtle.setheading(Math.random() * 360);
this.x = 0;
this.y = 0;
}
walk(){
this.turtle.setheading(this.turtle.heading() + Math.random() * 20 - 10);
this.turtle.forward(Math.random() * 5);
}
circle(){
this.turtle.circle(Math.random() * 40 - 20, Math.random() * 30);
}
}
const family = [];
for(let i = 0; i < qty; i++){
family[i] = new Wanderer;
}
// The walk function will be called until it returns false.
function walk(i) {
for (let item of family){
if(useCircle) item.circle();
else item.walk();
}
return i < 50;
}